Complete rules available in english and french

Simple rules available in english, french, german, dutch, russian, spanish and italian upon request a Laurent.vergneau@yahoo.fr or via sms / WhatsApp +33 6 30 48 03 31.

Main title

BASIC PRINCIPLE AND MAIN FACES (ALL LEVELS)

The aim of the game is to score more than the opponentwith either 4 or 9 dice per playerTo score, you need to have more BALLS than your opponent has GOALKEEPERS (b) and you have 3 throws to get thereOnly BALLS and GOALKEEPERS can be positionned on a line (actual or fictivebetween 2 opponents (a)BALL is worth 1 goal after the 3 throwsunless saved by a GOALKEEPER placed in front of it.

The one who starts the 3 throws will be second for the following period.

OTHER FACES, COMMON FROM JUNIOR TO COLLECTOR EDITION

With 2 or more SUPPORTERS (c)you can throw them again. With 1 SUPPORTER, nothing… but thanks for coming!

2 faces ¼ of a  BALL (d) (or 1/4 of a pair of GLOVES with the COLLECTOR edition), that you get on 1 throw or more gives you one  PENALTY to shoot at theend of the period.

If you are lucky ,you will get 2 faces in 1 throwWith 1 face onlyyou can put it aside to expect the second one  with the following throw. Once asideit remainsso for one round. It is then up to you to decide wether you want to keep it aside once more if you haven’t got the 2nd face or if you want to bring it back to thegameforgetting about the possible PENALTY. As soon as you get 2 of those faces, dice come back to the game for the following throwWhen you have one die left onlyit is not possible to put it asideunless playing within a team.

WIDE OF THE POST! (e) That happens!

TEAM SPIRITWhen all dice thrown (with a minimum of 2) show this faceyou have got the TEAM SPIRIT. All minus 1 can be played as a JOKER. Use theface you like on any of them. The remaining die can be thrown for next round. 

In the COLLECTOR edition, TEAM SPIRIT faces correspond to the national flag.

If there is at least one die thrown with a different faceit cancels the TEAM SPIRIT which becomes a WIDE OF THE POST !

BONUSES (EXCLUSIVE TO GOOAAAAAL! WITH 9 DICE)

OFF-SIDE cancels one BALL from the opponent. Both dice will be thrown again for the following round. The OFF SIDE can be kept aside for a future throw.

YELLOW CARDWhen it appears twice, it becomes a RED CARD.

RED CARD gives you 2 options to choose from.

- 1 PENALTY to shoot at the end of the half.

- 1 die from the opponent to be taken out of the game by your opponent until the game’s end.

JOKER GooaAAAal! Pick up and play the face you like on that die.

FREE KICK gives you one additional roll with any dice you like that are not yet place.

FIND OUT SEVERAL WAYS TO PLAY

PLAY THE GAME « 5 GOALS TO WIN ! »

1st player throws all his dice, places or not the BALLS and GOALKEEPERS on the line between the opponent and behaves as desired with the ¼ BALLS and SUPPORTERS if any.

2nd roll of dice with the ones not placed, then 3rd throw. PENALTYS are kept in mind if any has been obtained. It is then up to the opponent to get a better dice selection with 3 throws.

After 3 throws, points are counted and PENALTIES can be played. The game continues with the 2nd player starting for 3 throws, until one players reaches 5 Goals.

PLAY THE GAME « THE MATCH»

This game ends after 2 halves, each made of  3 throws. Both players will play the 1st roll of dice, one after the other, then the 2nd roll of dice etc…until each player has thrown 3 times or until there are no more dice left.

If it is a draw: you play an extra period of 3 more throws. It it is still a tie then each player gets 2 PENALTY SHOOT-OUT as a Penalty-taker. If it is still a tie : … Sudden death.

PLAY « PENALTY SHOOT OUT»

Penalty-taker and goalkeeper play at the same time. Only the face with a ¼ Ball can be placed aside to be gathered. ; remaining dice are rolled again. The penalty-taker is playing to score 1 goal, the other to save. The first one to put the BALL together and point to it shouting either “GooaAAAal!” or “SAVED” wins.

No limit on number of throws or time.

To play PENALTYS only, number of Penalty Shoot-Out is set at the beginning (recommended from 2 to 5) Roles will be exchanged after each PENALTY SHOOT-OUT.

PLAY THE GAME « SUDDEN DEATH»

No Goalkeeper, no penalty-taker. The fastest wins.

MORE PLAYERS ? SAME PRINCIPLE ...

... PLAYING AS AN INDIVIDUAL

4 dice per player, one opponent to the left and one to the right. (g) At each throw, the player decides against whom to place BALLS and GOALKEEPERS. 

1 opponent to be chosen for every PENALTY

... OR AS A TEAM (4, 6, 8 OR 9 PLAYERS)

The 2, 3, or 4 partners are placed on the opposite sides. (h)

The central area is where ¼ BALL (PENALTY) are placed when we expect the partner to get the missing 2nd face. As soon as 2 PENALTY faces are gathered, the dice get back to the game for next throw.

Final result is the sum of each team member’s result after the 3 throws.